The Ai doesnt understand the concept of defense - it just seems to rely solely on numbers not on strategy. AI Cities only get so big (to size 4-5 and then never progress. The AI wastes its money on buyiing troops to excess without actually defining what it needs in terms of cities. One of the first improvements I build in a city is the factory, the AI never builds a factory, nor a manufacturing plant nor an offshore platform, nor a power plant. I am astonished to find that AI cities never have factories, nor maunfacturing plants nor any kind of power facility even though they have the technology. The AI doesnt ever develop cities to their full potential. I am putting rail everywhere for the benefits it brings - the AI does well to even marry its cities with rail and never rails everywhere until very late in the game. My area is obviously much smaller and so I can develop it much quicker. ![]() Because the AI cities never reach a good size, they cannot support many engineers, for example, I can have 6 engineers per city and more overall than an AI with over 50 cities. As I take the AI cities my base just gets stronger and theirs weaker, in fact it would be better if I just destroyed each city i took, all they end up being is a drain on my funds and it takes so long to get them up to the right size that they still are not there when I conquer the final city. I can have say 6 cities and still defeat everyone else from a base of only 6, mainly because my 6 cities are producing more than everyone else's 100. ![]() I build cities to size 30 & all mine are 20+ - at the same time I rarely see an AI city above size 5 - guess who wins !!!!! ![]() I have defined as follows (and these are just a few thoughts of which there are plenty) I am playing freeciv on hard AI and it is too easy - I win every time no matter how many AI's there are except where I get wiped out very early.
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